This is a test to see whether or not it is possible to quickly model, pose and render an expressive 3D character for children’s books illustration.
I have used a low resolution mesh to give the silhouette an angular finish. I have chosen shaders that gave a soft, modeled appearance to the hare while at the same time enhanced the silhouette with rim highlighting.




![hare-51-[taller-neck]-r01-03-Comp](./../wp-content/uploads/2013/01/hare-51-taller-neck-r01-03-Comp-320x192.jpg)